Day 8 - Ia! Ia! Cthulhu Ftaghn!

andromeda of plymouth
Susan and Andrew Wilson
Mon 29 Nov 2010 13:27
16:53.9N 24:59.8W
My hands tremble at the horrors we have seen! Those
blasphemous shapes beneath the water, the non-Eucledian masonry visible through
the horribly blue water, squamous hands reaching up from the abyssal depths. And
those terrible voices on the wind accompanied with that hideous piping!
Tekeli-li!
Well, what do you think? Possibly at sea is not the best time to be writing Lovecraft fan-fiction,
but then, currently we're not at sea. Secure in a marina in the Cape Verde
islands we await the guy who's going to check the generator to try and get it
working. In the mean-time we're leeching power and getting all our assorted
devices back into working order.
*slays keyboard*
Anyway. So yeah, this wasn't how things were
supposed to work, but with the proliferation of other Arc boats around for
assorted reasons (including my current favourite: closer proximity to whales
then was wanted leading to the engine belching smoke) - it is very clear we're
not alone and thus the marina is doing a sterling trade as we try and buy diesel
fuel (as a back-up you understand for when the wind dies. Which it has done a
few times now. This is vexing).
This blog is slightly out of sequence as I didn't
feel quite sufficiently able to enthuse about the 5 million dolphins we saw on
Saturday, but otherwise things are ticking over as normal... only a big question
mark looming over how long it will take before we can head out and how much of a
delay this will put on our eventual arrival in Saint Lucia... It is quite odd
being on (relatively - since we're on a pontoon at present) solid ground again
after more then a week at sea. My head is doing it's damndest to compensate for
motion that isn't there - meaning the net effect that when sat still it still
feels like I'm rolling with the waves. Presumably this will stop just in time
for us to head out again and for my senses to go totally haywire when back on
the water.
The L costume has been dispensed with for now as
it's far, far too warm (and has been for a few days now) and a trip to the
showers means my hair is back to something akin to the norm. Elsewhere I feel
able to say that Silent Hill Shattered Memories was a good concept, but really
restricting monsters to the nightmare sections means all other moments lose
tension, the nightmare sections themselves are just irritating as you can very
easily wind up going back on yourself and get thoroughly lost, and the
androgyonous monsters are... annoying? I don't know - there's no
character to them, all they do is leap on you and presumably nibble. Still, my
other gripe must be that the whole game modifiying itself to your psychological
profile is a nice idea, but the triggers for some things are far too obvious for
their own good.
Which is not entirely relevant to a blog about the
encounters of the Andromeda and her crew, but it is at least part of what I've
been up to (until the batteries ran out naturally). Anyway, must go, the others
have gone and now someone's knocking on the side of the boat - strange it was
day-time not a moment ago... there's that strange whispering in the distance
again. Oh no!
S/V Andromeda |